![]() Generally speaking I think the concept of a final boss is outdated, sure in some cases it’s useful but it shouldn’t be the default. What I do have a problem with though is excessively scaling the difficulty when approaching the end of a game or when reaching the final boss. ![]() I don’t mind a challenge but I don’t always crave it which is why I can enjoy an easy run through of Kirby’s Epic Yarn or get stuck into Demon’s Souls should the mood take me. I’ve never excelled at PVP games and I’ve never been top of online leader boards. I’ve been playing video games for the best part of 30 years but I don’t consider myself to be exceptionally skilled.
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